Wednesday, March 26, 2014
Delta Space 12 has entered Development!
So, I'm making a game called Delta Space 12, or DS12 for short. Thanks.
Tuesday, March 25, 2014
Back to Phase 1
So today I started work on a game that remains to be named, but I will still be working on it. Just a standard multiplayer FPS. I actually learned a little bit more in Blender, so I can use that for my models and world now. So yeah, I will update pictures and a more detailed post tommorow. Thank you for reading!
I'M SCRAPPING NO ARMED MEN
I'm scrapping the project. Sorry.
LOLJK
I'm making a different game. This time i'm going to go off of a tutorial. I will still summarize what the game will be. Thanks for reading!
LOLJK
I'm making a different game. This time i'm going to go off of a tutorial. I will still summarize what the game will be. Thanks for reading!
Monday, March 24, 2014
The schedule for me
Sorry about no posts for the last few days. I dont work on the weekend, and I also couldn't work today because of problems with my laptop, just doing chores, school, etc. Tommorow I'm going to get back to work on the game. I don't know how much I will get done. I also will take holiday's off as well. Christmas, Easter, my birthday, etc. So yeah, thanks for reading and I will see you guys tommorow. Later!
Friday, March 21, 2014
NAM_2 : Attempted Animations
Today I attempted to make recoil for the revolver that you start with. Didn't really work very well. For some reason making something happen when you left click is impossible to do without looping. :P So Yeah, I also worked on a game called Rolleyball cause I was in the car with my laptop and I was bored.
Thanks for reading! Tommorow I'm going to continue working on animations and start adding enemy AIs.
Thanks for reading! Tommorow I'm going to continue working on animations and start adding enemy AIs.
Thursday, March 20, 2014
No Armed Men Development 1
Hello peeps. Today I started development on a game called No Armed Men, a game in which you have no arms, and you shoot people.
The game is in very early beta. As you can see the character is holding a revolver, which I found on google. I do plan to add my own gun models later in development. The capsules you see are enemys. I implemented a health system so that when they take raycast damage, depending on the damage i set, they just disappear. I'll also add some nice death animations once everything else is working.
Also if you want to I have a gameplay video up on my channel : http://youtu.be/UAh2g1Q-B8s
Thanks for reading! Tommorow I'm going to be working on the map, and I will hopefully implement some animations and textures so the game doesn't look so boring.
The game is in very early beta. As you can see the character is holding a revolver, which I found on google. I do plan to add my own gun models later in development. The capsules you see are enemys. I implemented a health system so that when they take raycast damage, depending on the damage i set, they just disappear. I'll also add some nice death animations once everything else is working.
Also if you want to I have a gameplay video up on my channel : http://youtu.be/UAh2g1Q-B8s
Thanks for reading! Tommorow I'm going to be working on the map, and I will hopefully implement some animations and textures so the game doesn't look so boring.
Subscribe to:
Posts (Atom)